Sunday, January 22, 2023

My, How Time (Gal) Flies! (Hotbuns)

It's been a very busy time for me as of this writing for all sorts of reasons - the biggest of which being the job I currently have, which I need to dedicate myself to in order to really excel at it - and I've had to prioritize the responsibilities associated with non-writing activity, especially a ton of pre-paid commissions, trades, contest entries, and my Patreon most of all, but I've been getting by regardless. I can't promise finishing anything quickly due to being busy, but I'll get everything I can finished as best I can.

While this butt abuse story was hanging around in development hell for literal years until now, it was only recently that I found my way past the writer's block holding it back, and I'm happy with how it turned out. For the uninitiated, Reika Kirishima is the eponymous protagonist of
Time Gal, a very obscure full-motion-video action game published by Taito in 1985. In the same vein as Dragon's Lair, this game largely consists of a series of animations with gameplay being done via quick-time events and choice trees, and the plot, or what little there is of it anyway, is that a time-traveling criminal named Luda is going through different time periods in order to make himself leader of the world in his own time, forcing Reika to go and stop him. Notice also the "Everyone is 18+" disclaimer at the start of the story - it was only after I began work on it that I found out that Reika is officially stated to be sixteen, but you wouldn't guess it due to her being clad in a bikini throughout the entire game (yes, even in the ice age!) and looking much more like a vintage Samus Aran a la Rumiko Takahashi. Hell, Reika predates Samus as a straight video-game heroine by about a year, and for all her fanservice, her very existence during the male-hero-dominated eighties was a breakthrough in and of itself! All the same, I decided to state early on that she'd grown up a tad to avoid any of the obvious concerns, but if anyone still has a problem with my choice of victim and thus wants me to take this story down regardless, I won't contest it. I would've had her face off against Samus for a nice heroine-versus-heroine matchup, but I don't know as much about Metroid as I do about The Legend of Zelda series, and since I wanted to include male butt abuse as well, I figured Link would be a more thematically appropriate choice to pit against her. Maybe someday I'll write a sequel where she and Samus cross paths, who knows?

On the topic of TLoZ, this story is quite heavily inspired by the works of the up-and-coming hot-buns artist and writer, @ZeldasButtInTrouble - I really liked their comics about the Breath of the Wild version of Zelda being an unfortunate recipient of painful bum-related slapstick and wanted to homage them in my own way. Being the male hot-buns enjoyer that I am, of course, I hope they don't mind me putting Link in the literal hot seat instead, although really, it's Reika who's the major focal character here, for good or for ill. Regardless, a big thanks to this particular artist for giving me the drive to work on this story, and I highly recommend checking out their work if you want some nice hot-buns action with at least one lovely lady! Who knows if they'll take a shot at more of them soon - I think Peach was shown in at least one of their pics, so maybe she'll turn up more often in their gallery in the future...

While this story is technically part of my "audition matches" series, unlike the previous two installments, I also felt it appropriate for there to be absolutely no antagonism between anyone in this story at all, i.e. everything going wrong instead being entirely due to innocent mistakes on the part of the characters concerned. A mean-spirited character getting comeuppance would be fun to write, but Reika doesn't seem like the kind to be rude to everyone before the inevitable happens, at least from what I've seen of either the
Time Gal game itself or of her appearance in the 2006 bullet hell game, Castle of Shikigami III, which was the source of three of the special moves in the moveset I gave her (and while obviously not shown in the story itself, my idea for her skins is that four of them would be based on her original Time Gal look shown at the start of this story, albeit with a few alterations for modesty's sake like what they did with Pyra and Mythra, and the other four would be taken from her Castle of Shikigami III appearance, similar to Wario's or Ike's skin sets). The character arc she goes through here, (re)building her confidence via a friendly spar with a living legend among gaming heroes, is meant to parallel how overshadowed her original game and others like it have been compared to the greats in gaming history, because really, the overall full-motion-video genre once popularized by Dragon's Lair has gotten slept on a lot in recent decades, at least from my standpoint. I don't know if Time Gal will ever make it into Smash Bros. for real, but if the next installment of this series somehow ends up including her, or even mentioning her at all, I'd take that as a win, in its own small way!

I have the writing for the fourth entry in this series of "audition matches" already in the works, and will hopefully be able to get that one done by the early to mid-February at the latest, though even that sadly isn't guaranteed given how my life is. Still, for those of you who wanted this story to include Zelda herself getting it in the end, don't worry - she's the main victim focus in the next one! I hope you'll be satisfied with what I have planned, even if my choice of Zelda may not be quite what y'all are expecting. ;P

Time Gal (c) Taito
Castle of Shikigami (shown by implication) (c) Alfa System
The Legend of Zelda, Super Smash Bros. (c) Nintendo


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My, How Time (Gal) Flies!
by Skaea

Contains: */F, M/F, and */M hotbuns and slapstick. (Somewhat) NSFW.
 
Word Count: 9,166

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In the halls of the Smash Mansion, in a place beyond time and a world beyond worlds, a green-haired young woman was running for her life.

She wasn’t sure how she’d ended up in this strange world, let alone how she could ever get back to her own time and place. It was quite possible that she never could go back. But as it was, she had faced off against many different foes across the time stream, and despite putting on a brave face for the mission to stop a notorious criminal from disrupting said time stream, she’d escaped far too many life-and-death scenarios to count because of it. Only now, now that she’d come across all the different people and villains in the mansion that could, theoretically, finish her off for good, had the once-cheerful girl finally succumbed to a cumulative millennium’s worth of “the willies”.

It had been years since she’d gone on that fateful mission, at the time a tender young age of sixteen, and in the interim she’d gone past the legal drinking age and turned into quite the stunner. Now in her early twenties, her long, dark green hair reached down to her waist, fringes of which also draped down over her forehead and framed the sides of her face, though her large indigo eyes remained uncovered. She wore elbow-length gloves and knee-high boots, both white with red hems, but her body was largely covered in nothing but what could only be described as a two-piece space bikini — her large, pert breasts were sheathed in a purple top with a red rim that ran around the back of her neck, with two purple straps around her upper arms to match, while her nethers were covered by red spandex panties, the back of which sank a little in between the sizable, fleshy globes behind her waist, each silky-soft and flawless buttock the size of her head and complementing an equally thick thigh. A brown belt with a holster on her left side rounded out the whole outfit, with a bronze buckle on the other side.

Stopping to catch her breath, the girl instinctively made for the side of the corridor she was in, her back pressed against the wall, her ears trained for any sounds that could betray approaching danger. She’d been caught up in this game of cat-and-mouse — with far too many cats to count — ever since she’d gotten here who knew how long ago, every day a struggle not to be seen, heard, or otherwise noticed. All that had changed just this morning, however, when while in her flight set off by yet another shadow on the wall, she hadn’t looked where she was going and quite literally crashed into someone. They’d barely gotten the chance to react to the encounter when she’d let out a shriek of terror and bolted. Which was how she’d ended up trying to find a way to escape from the figure now chasing after her; who or what they were, she didn’t know or care, for all that mattered was her escape.

The sound of footsteps from where she’d come made her jump a bit in place, and she was prepared to make for the hallway intersection ahead of her when she saw a shadow crossing the wall. She was trapped!

No way through there — I have to hide! There’s gotta be somewhere I can dive into, she thought desperately. And then she saw it — a door a few feet away from her. Before whomever was headed her way could make themselves known, she’d dived into it and slammed it shut.

It was completely dark in the little chamber. The girl groped around, feeling for something she could use for some light. Then she froze, watching as a shadow broke the illuminated space beneath the door.

The unseen owner of the shadow knocked on the door, and spoke in the voice of a young man. “Hello? Is anyone in there?”

The girl remained completely silent. One wrong move, and she could give herself away!

“I heard the door close, so I know someone’s inside,” the voice continued. “It’s alright. You can come out, I’m not going to hurt you.”

That did not reassure the girl as much as the man might have hoped.

“S-stay back!” she whimpered. “I’m coming out, and I don’t want to see anyone beyond that door!”

The man paused, making a confused sound. “But you’re not in danger—”

Stumbling backward, she groped around blindly for something she could use to attack once she emerged, knowing she was cornered. So preoccupied was she in her blind panic that she didn’t notice something with dozens of sharp points directly behind her waist until she backed right into it.

“OOWWW!”

“Okay, I stand corrected.”

“Oohhhh! What did you think?! I’m always in danger!!”

“You aren’t. Not now, anyway. Could you just come out and talk to me? Please?”

Something fell to the floor with a clatter, and with one hand still rubbing the spot where the pointy thing had jabbed her butt, she stooped and grabbed it. It was a narrow thing shaped somewhat like a sword handle, but without the blade. With the hilt pointed away from her, she thrust it forward, ready to enact defensive violence on whomever was behind the door.

There was a WHOOSH as five glowing orange spheres erupted in a row from the hilt of the handle. With a scream of panic, she waved the Fire Bar around blindly, trying to put it out before it hurt someone. Then she heard a series of sizzling and beeping noises all around her, and only too late did she notice what the light of the flaming weapon illuminated: the entire room was filled with weapons, more than a few of which were explosive. Bombs with legs, grenades, barrels and crates with TNT labels, and even a few more advanced explosives from the far future were surrounding her on all sides… and she’d just triggered every one of them at once.

Uh-oh…” was all she could say in a terrified whisper.

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